Shutter Beat
Your photo or video, revealed through a row of bright windows that open and close with the music over a dimmed, softened copy of the same picture — a cinematic music visualizer for lyric videos, podcasts and album promos. Without a picture of your own it shows a built-in bed of purple flowers.
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Other demo videos
Every demo is a real render of this template. Start from one to get exactly this look.
Image backdrop, no texts, edm
About this template
Shape and layout
A row of tall, evenly spaced vertical windows runs across the middle of the frame, each one a cut-out that shows the same continuous picture — your photo, video or the built-in bed of purple flowers — sharp and bright, while everything around them is the same picture dimmed, drained of colour and softened. Window count, spread, gap, height and vertical position are all yours to set.
Motion
Each window follows its own slice of the spectrum, opening fast and closing with a soft release you can slow down or speed up; the bass can sit in the middle, on the left or at both ends. The picture inside the windows flashes brighter on drum hits, and the bright windows spill a soft glow into the dim frame. With a photo set, the shared background effects can move the picture to the beat as well.
Look and colour
Warm and cinematic by default: the windows glow with an amber tint and a thin edge of light, their ends fading softly into the dark, over a picture dimmed and desaturated to taste. Every treatment is a slider — dimming, desaturation, blur, window brightness, tint and its strength, bloom, vignette and film grain —.
What you can customize
Every setting below is yours to change in the editor, with the live preview updating as the track plays.
Visualizer
- Windows
- How many windows cut across the picture.
- Frequency layout
- Where the low frequencies sit along the row: mirrored around the middle, running left to right, or at both ends.
- Bass in the centreBass on the leftBass at the edges
- Window spread
- How much of the frame's width the row of windows covers.
- Window gap
- The dark gap between neighbouring windows.
- Peak height
- Idle height
- How tall the columns sit when there is nothing to react to.
- Vertical position
- Moves the whole visualizer up or down the frame.
- End fade
- Softly blends the top and bottom of each window into the background. Zero keeps the ends crisp.
- Edge light
- A thin warm glow along the sides of every window. Zero removes it.
- Window brightness
- How bright the picture is inside the windows compared with the original.
- Window tint
- The colour the windows and their edge light lean toward; Neutral keeps the picture's own colours, Custom lets you pick one.
- AmberGoldRoseVioletCyanMintNeutralCustom
- Custom window tint
- Window tint amount
- How strongly the tint colours the picture inside the windows. Zero keeps the original colours.
- Bloom
- How far the light from the bright windows spills into the dim picture around them. Zero keeps the windows' light inside them.
- Vignette
- Grain
- Adds fine film-like noise over the frame for a textured, less digital look.
- Audio reactivity
- How strongly the visualizer moves with the music — lower for calmer motion, higher for a punchier response.
- Attack
- How quickly the visualizer responds when the sound gets louder.
- Release
- How quickly the visualizer settles after the sound drops.
- Transient punch
- Extra brightness inside the windows on sudden hits, so drum strikes flash the picture.
Background
- Background photo
- Background video
- Background dimming
- Darkens the picture outside the windows. Zero leaves it as bright as inside.
- Background desaturation
- Drains the colour from the picture outside the windows. Zero keeps it in full colour.
- Background blur
- Softens the picture outside the windows so the sharp picture inside them stands out.
Backdrop effects
Effects for your photo or video backdrop, shared by every template.
- Zoom pump
- How much the background photo or video zooms in on the bass. Zero keeps it at a fixed size.
- Travel
- How far the background photo or video wanders around the frame as the track plays. Zero holds it still.
- Camera shake
- A short camera shake on every kick — a vibration with a slight roll — plus a low rumble with the level. Zero holds the camera still.
- Shockwave
- Ripple rings spread out from the centre on the kicks and warp the picture as they pass. Zero never fires.
- Lens
- A lens bulge that pumps on the kicks, with a colour fringe in the outer frame that grows with the level.
- Zoom blur
- Radial streaks shoot out from the centre on the kicks, as if the camera rushed in. Zero never streaks.
- Glow pulse
- A soft bloom around the bright parts of the picture that swells on the kicks.
- Light leaks
- Warm patches of light drift slowly over the picture, brighter the louder the music — a film look.
- Light rays
- Shafts of light from the top-left corner, blocked by the darker parts of the picture, brighter with the music and flaring on the kicks. Zero keeps them off.
- Light sweep
- A soft, slanted band of light crosses the picture once a bar — or, without the track’s analysis, on a strong kick every few seconds at most. Zero never sweeps.
- Lens flare
- Long horizontal streaks of bluish light stretch out of the brightest parts of the picture on the kicks, and rest faintly in between. Zero keeps them off.
- Fog
- Slow drifting mist over the picture, thicker toward the bottom and breathing gently with the music. Zero keeps the air clear.
- Particle overlay
- A layer of drifting particles over the picture that brightens with the music.
- OffDustBokehSnowSparksRainFirefliesConfettiBubblesStars
- Particle amount
- How many particles fill the frame.
- Rain on glass
- Raindrops on a pane in front of the picture: small beads, and bigger drops that slide down and bend the picture. Zero keeps the glass dry.
- Echo
- The previous frame lingers, slightly enlarged, so motion leaves trails and the kicks pull you into a tunnel.
- Neon edges
- The picture's own outlines traced in cycling neon colours, brightest on the kicks.
- Glitch
- Digital bursts on the kicks: sliced rows jump sideways, blocks freeze and the colour channels split. Zero never fires.
- Pixelate
- The picture breaks into square blocks on the kicks and sharpens again within a quarter of a second. Zero keeps it sharp.
- Beat pulse
- The picture breathes in time with the music, swelling and glowing just before each beat so it lands on it. Needs the track’s analysis.
- Perspective tilt
- Tilts the picture like a card in 3D, swaying slowly with the music and nodding on the kicks, with a light that follows the turn. Zero keeps it face-on.
- Liquid
- The picture ripples like a liquid surface, more strongly the louder the music. Zero keeps it flat.
- Flash
- A short flash toward white on the strongest kicks, at most two per second. Zero never flashes.
- Retro VHS
- Tape look: a gentle wobble, colour bleed, scan lines, noise and a tracking band that rolls through on the beat.
- Old film
- Projector look: flicker, hair scratches, dust, a gentle weave and a sepia lean.
- Backdrop grain
- Adds fine film-like noise over the frame for a textured, less digital look.
- Color grade
- A colour treatment over the whole picture — and the colours of the built-in backdrop when you set no photo or video.
- NaturalWarmCoolMonoFaded
- Duotone
- Maps the picture’s light and shade onto two colours, dark to light. Custom uses the two colours you pick below.
- OffMidnightSunsetForestGoldRoseCustom
- Duotone shadows
- The colour the darkest parts of the picture turn into.
- Duotone highlights
- The colour the brightest parts of the picture turn into.
- Motion follows
- What the camera moves follow — zoom pump, shake, tilt, shockwave, lens, zoom blur, liquid, depth, subject pop and focus. A stem needs the track’s stems.
- Whole mixDrumsBassVocals
- Light follows
- What the light follows — glow, flashes, light leaks, rays, sweep, lens flare, fog, vignette, spotlight, rim light and hue steps. A stem needs the track’s stems.
- Whole mixDrumsBassVocals
- Texture follows
- What the texture effects follow — glitch, pixelate, VHS, echo trails, neon edges, particles, rain on glass and subject ghost trails. A stem needs the track’s stems.
- Whole mixDrumsBassVocals
- Drop
- The picture tightens, dims and drains of colour over the bars before a drop, then bursts open on it. Needs the track’s analysis.
- Follow the song
- Calmer reactions in the quiet parts of the song and bigger ones in the loud parts, easing at each change. Needs the track’s analysis.
- Hue drift
- The colours slowly cycle around the hue wheel and take a step on every kick. Zero keeps them as they are.
- Depth parallax
- Sways the near parts of the photo more than the far ones, and swells them on the kicks, so a flat picture gains depth. Needs the photo's depth map: off until it is ready, and on a video.
- Focus rack
- Blurs by depth like a lens: at rest the near part is sharp and the far part soft, and the focus pulls to the background and back on the kicks. Needs the photo's depth map; off until it is ready.
- Depth fog
- A pale haze over the far parts of the picture that breathes with the music, so the near parts stand out. Needs the photo's depth map; off until it is ready.
- Keep subject crisp
- Keeps the photo's subject untouched while blur, glow, echo, tape, grade and grain go to the background only. Needs the photo's subject map; off until it is ready.
- Subject rim light
- A neon rim of light hugging the photo's subject, with a soft halo behind it, flaring on the kicks. Needs the photo's subject map; off until it is ready, and on a video.
- Subject ghost trails
- Pale copies of the subject linger and drift outward with the music while the background stays put. Needs the photo's subject map; off until it is ready, and on a video.
- Subject pop
- The photo's subject swells toward the viewer on the kicks while the background holds still. Needs the photo's subject map; off until it is ready, and on a video.
- Subject spotlight
- Darkens the picture around the subject, like a spotlight that follows it and breathes with the music. Needs the photo's subject map; off until it is ready, and on a video.
- Beat sync
- Lands the stepping effects — the kaleidoscope, the hue drift and the shockwave rings — on the beat or the bar instead of on every bass hit. Needs the track’s analysis.
- OffEvery beatEvery bar
- Focus pulse
- The picture softens and dims as the music settles and snaps sharp and bright on the hits. Zero keeps it steady.
- Vignette pulse
- Mirror
- Folds the picture into mirrored copies. The kaleidoscope turns slowly and steps on the kicks.
- OffLeft-rightFour-wayKaleidoscope
- Particles behind subject
- Spreads the particles through the scene's depth, so some pass behind the photo's subject. Needs the photo's depth map; off until it is ready, and on a video.
- NoYes