Rainbow Strip
A wide rainbow spectrum strip flows above a compact player card, its bars shifting from a chosen center hue outward as the beat hits - a colourful music visualizer for pop, dance and lyric videos. Five ready-made palettes plus a fully custom option.
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Other demo videos
Every demo is a real render of this template. Start from one to get exactly this look.
Video backdrop, beat pulse
A playlist of four night-time city videos: the Brooklyn Bridge, two aerial city skylines and Moscow's towers. The ocean preset strip pulses on the bars with beat flash, glow pulse, neon edges and echo trails, artwork to the right and an "Egzod - Rise Up" text block. Night-drive energy for dance and EDM.
About this template
Shape and layout
A wide horizontal strip of narrow rounded capsule bars crosses the frame above a dark rounded player card. An optional square artwork card floats centred above the strip, movable in the preview, and the card below carries the title, a thin track line and a progress accent anchored to its right end.
Motion
Quiet columns of the strip collapse to a dotted baseline of glowing beads, while active columns grow upward into slim towers that follow the spectrum with a body and a sharper peak. The rainbow hue sweep drifts slowly on its own clock and is pushed toward violet by treble, and an optional artwork card pulses gently with the beat.
Look and colour
By default a symmetric HSV rainbow spans the strip, both edges sharing a hue while the centre sits across the palette; ocean, sunset, emerald and violet presets blend a center and edge colour instead, or a fully custom pair. The player card sits over a slate-to-plum gradient background, or your own backdrop photo or video, with a soft vignette closing the frame.
What you can customize
Every setting below is yours to change in the editor, with the live preview updating as the track plays.
Visualizer
- Background top
- Background bottom
- Card color
- Progress color
- Bar count
- Bar width
- Peak height
- Strip width
- Vertical position
- Moves the strip and the player card up or down the frame.
- Card height
- The height of the dark player card that sits under the strip.
- Color preset
- A ready-made colour scheme; pick Custom to choose your own colours.
- RainbowOceanSunsetEmeraldVioletCustom
- Center color
- Edge color
- Rainbow speed
- How fast the rainbow drifts along the strip. Zero holds the colours still.
- Center hue
- Which colour sits in the middle of the strip; the rest of the rainbow spreads out toward both ends.
- Center-to-edge span
- How much of the rainbow fits between the middle of the strip and its ends. Zero leaves the strip a single colour.
- Treble hue push
- How far bright, trebly moments push the rainbow's colours along. Zero keeps the colours steady.
- Saturation
- Bar brightness
- Glow
- The soft light halo around the bright parts. Higher spreads it further.
- Repeated harmonics
- Echoes the spectrum across the strip so more columns light up at once. Zero leaves each column showing only its own frequency.
- Audio reactivity
- How strongly the visualizer moves with the music — lower for calmer motion, higher for a punchier response.
- Attack / release
- How quickly the visualizer rises on a hit and settles afterwards — low is snappy, high is smooth and lazy.
- Peak contrast
- How much the loudest bands stand out from the rest — higher makes peaks sharper and quiet bands lower.
- Vignette
- Progress bar
- OnOff
- Progress width
- How far the progress line reaches across the player card; it grows leftward from the card's right end.
- Time label
- Shows the elapsed and total time of the track.
- OnOff
Artwork
- Artwork image
- Artwork size
- Artwork dimming
- Darkens the artwork so the visualizer stands out against it.
- Artwork reaction
- How much the artwork pulses with the beat. Zero keeps it still.
- Artwork position X
- Slides the artwork left or right; you can also drag it in the preview.
- Artwork position Y
- Slides the artwork up or down; you can also drag it in the preview.
Background
- Background photo
- Background video
- Background dimming
- Darkens the background photo or video so the visualizer and text stay readable.
- Background blur
- Softens the background photo or video so it reads as a backdrop, not the subject.
Backdrop effects
Effects for your photo or video backdrop, shared by every template.
- Zoom pump
- How much the background photo or video zooms in on the bass. Zero keeps it at a fixed size.
- Travel
- How far the background photo or video wanders around the frame as the track plays. Zero holds it still.
- Camera shake
- A short camera shake on every kick — a vibration with a slight roll — plus a low rumble with the level. Zero holds the camera still.
- Shockwave
- Ripple rings spread out from the centre on the kicks and warp the picture as they pass. Zero never fires.
- Lens
- A lens bulge that pumps on the kicks, with a colour fringe in the outer frame that grows with the level.
- Zoom blur
- Radial streaks shoot out from the centre on the kicks, as if the camera rushed in. Zero never streaks.
- Glow pulse
- A soft bloom around the bright parts of the picture that swells on the kicks.
- Light leaks
- Warm patches of light drift slowly over the picture, brighter the louder the music — a film look.
- Light rays
- Shafts of light from the top-left corner, blocked by the darker parts of the picture, brighter with the music and flaring on the kicks. Zero keeps them off.
- Light sweep
- A soft, slanted band of light crosses the picture once a bar — or, without the track’s analysis, on a strong kick every few seconds at most. Zero never sweeps.
- Lens flare
- Long horizontal streaks of bluish light stretch out of the brightest parts of the picture on the kicks, and rest faintly in between. Zero keeps them off.
- Fog
- Slow drifting mist over the picture, thicker toward the bottom and breathing gently with the music. Zero keeps the air clear.
- Particle overlay
- A layer of drifting particles over the picture that brightens with the music.
- OffDustBokehSnowSparksRainFirefliesConfettiBubblesStars
- Particle amount
- How many particles fill the frame.
- Rain on glass
- Raindrops on a pane in front of the picture: small beads, and bigger drops that slide down and bend the picture. Zero keeps the glass dry.
- Echo
- The previous frame lingers, slightly enlarged, so motion leaves trails and the kicks pull you into a tunnel.
- Neon edges
- The picture's own outlines traced in cycling neon colours, brightest on the kicks.
- Glitch
- Digital bursts on the kicks: sliced rows jump sideways, blocks freeze and the colour channels split. Zero never fires.
- Pixelate
- The picture breaks into square blocks on the kicks and sharpens again within a quarter of a second. Zero keeps it sharp.
- Beat pulse
- The picture breathes in time with the music, swelling and glowing just before each beat so it lands on it. Needs the track’s analysis.
- Perspective tilt
- Tilts the picture like a card in 3D, swaying slowly with the music and nodding on the kicks, with a light that follows the turn. Zero keeps it face-on.
- Liquid
- The picture ripples like a liquid surface, more strongly the louder the music. Zero keeps it flat.
- Flash
- A short flash toward white on the strongest kicks, at most two per second. Zero never flashes.
- Retro VHS
- Tape look: a gentle wobble, colour bleed, scan lines, noise and a tracking band that rolls through on the beat.
- Old film
- Projector look: flicker, hair scratches, dust, a gentle weave and a sepia lean.
- Backdrop grain
- Adds fine film-like noise over the frame for a textured, less digital look.
- Color grade
- A colour treatment over the whole picture — and the colours of the built-in backdrop when you set no photo or video.
- NaturalWarmCoolMonoFaded
- Duotone
- Maps the picture’s light and shade onto two colours, dark to light. Custom uses the two colours you pick below.
- OffMidnightSunsetForestGoldRoseCustom
- Duotone shadows
- The colour the darkest parts of the picture turn into.
- Duotone highlights
- The colour the brightest parts of the picture turn into.
- Motion follows
- What the camera moves follow — zoom pump, shake, tilt, shockwave, lens, zoom blur, liquid, depth, subject pop and focus. A stem needs the track’s stems.
- Whole mixDrumsBassVocals
- Light follows
- What the light follows — glow, flashes, light leaks, rays, sweep, lens flare, fog, vignette, spotlight, rim light and hue steps. A stem needs the track’s stems.
- Whole mixDrumsBassVocals
- Texture follows
- What the texture effects follow — glitch, pixelate, VHS, echo trails, neon edges, particles, rain on glass and subject ghost trails. A stem needs the track’s stems.
- Whole mixDrumsBassVocals
- Drop
- The picture tightens, dims and drains of colour over the bars before a drop, then bursts open on it. Needs the track’s analysis.
- Follow the song
- Calmer reactions in the quiet parts of the song and bigger ones in the loud parts, easing at each change. Needs the track’s analysis.
- Hue drift
- The colours slowly cycle around the hue wheel and take a step on every kick. Zero keeps them as they are.
- Depth parallax
- Sways the near parts of the photo more than the far ones, and swells them on the kicks, so a flat picture gains depth. Needs the photo's depth map: off until it is ready, and on a video.
- Focus rack
- Blurs by depth like a lens: at rest the near part is sharp and the far part soft, and the focus pulls to the background and back on the kicks. Needs the photo's depth map; off until it is ready.
- Depth fog
- A pale haze over the far parts of the picture that breathes with the music, so the near parts stand out. Needs the photo's depth map; off until it is ready.
- Keep subject crisp
- Keeps the photo's subject untouched while blur, glow, echo, tape, grade and grain go to the background only. Needs the photo's subject map; off until it is ready.
- Subject rim light
- A neon rim of light hugging the photo's subject, with a soft halo behind it, flaring on the kicks. Needs the photo's subject map; off until it is ready, and on a video.
- Subject ghost trails
- Pale copies of the subject linger and drift outward with the music while the background stays put. Needs the photo's subject map; off until it is ready, and on a video.
- Subject pop
- The photo's subject swells toward the viewer on the kicks while the background holds still. Needs the photo's subject map; off until it is ready, and on a video.
- Subject spotlight
- Darkens the picture around the subject, like a spotlight that follows it and breathes with the music. Needs the photo's subject map; off until it is ready, and on a video.
- Beat sync
- Lands the stepping effects — the kaleidoscope, the hue drift and the shockwave rings — on the beat or the bar instead of on every bass hit. Needs the track’s analysis.
- OffEvery beatEvery bar
- Focus pulse
- The picture softens and dims as the music settles and snaps sharp and bright on the hits. Zero keeps it steady.
- Vignette pulse
- Mirror
- Folds the picture into mirrored copies. The kaleidoscope turns slowly and steps on the kicks.
- OffLeft-rightFour-wayKaleidoscope
- Particles behind subject
- Spreads the particles through the scene's depth, so some pass behind the photo's subject. Needs the photo's depth map; off until it is ready, and on a video.
- NoYes